Elder Scrolls Online: 5 Key Tips To Keeping Us All Playing


Elder Scrolls franchise is one of the most popular franchises of all times. The latest entry in this franchise, however, is a MMO game. So here are some things that would help extend the lifeline of Elder Scrolls: Online once it launches.

Introduction


Bethesda has created quite a reputation of its own with games like Elder Scrolls and Fallout. They are one of the most fabled developers due to these two iconic series. The inception of these two franchises goes back to the 1990s – when gaming was still in its infancies. That's when these two games began their journeys and fast forward 20 years, they are two of the most successful games in the gaming industry. Nobody can touch them even if they want to. After all, the effort that goes into making these games is just unmatchable. They have the mammoth workforce, something which can't be afforded by any other gaming company.

So, let's talk about one of the latest games from the Elder Scroll franchise here. Elder Scrolls Online has been in development for quite some time and finally opened gate to gamers through closed beta in 2014. By the looks of it, they need to improve upon a lot of things. Here are some suggestions to keep players engaged for a long time and keep them loyal to this game.

New weapons


Adding new weapons and skill sets to Elder Scrolls Online would certainly help them keep players engaged for a long period of time. Right now, they have sufficient weapons, spells and skills to keep gamers paying for a couple of months. The problem, however, will start to rear its ugly head, when there won't be sufficient content and players will start bailing out. That's when they need to churn out new weapons and spells. If they want to keep us playing, this is the most important thing they will have to do.

Extending maps


Granted, the Elder Scrolls franchise always have had huge open worlds which would take us more than 100 hours to explore fully, doing an online game is a whole different ball game. There are chances that more than 50% of player-base will play the game beyond 100 hours and the map then won't suffice. So, they will have to keep expanding the map and adding new things in it. Having something new to explore is always intriguing stuff. So it's only fitting that they'd need to add new maps more frequently than any other game, because people will consume this game at much faster rate they do with any other game. After all, it's one of the most fabled games ever.

More big events


Social events have always been one of the most indispensable parts of online games. Almost all MMO games organize some sort of social event once in a while. But those who have only played single player Scrolls games before, it will take some practice for them to get the hang off everything here. They will first need to understand what it's all about. Apparently, it's about participating in a huge ongoing war between two sections. It can either be player vs player or player vs AI. Either way, it's your choice. If you don't like to be pitted against other friends, you might as well like the PVE stuff in Elder Scrolls Online.

The feeling of engagement and cooperation in these big events is what keeps some players engaged. So, they need to have these events incorporated in this game as a seamless feature just like Destiny. While I don't really care much about this feature, it seems as if a lot of other gamers would disagree with me here.

New quests


Quests are the lifeline of games. If there is nothing to do in the game, the very existence of the game will be futile. If quests are not intriguing enough, why would someone even bother with this game in the first place? So, they need to make sure that quests are done right. But the challenge here will be that they can't be complacent about it at all. They need to implement the same quality of quests as the single player counterpart, which isn't going to be an easy feat to achieve. The inherent architecture of MMORPG game makes it almost impossible for them to achieve the same level of sheer quality single player games quests have. So they need to be their absolute best at what they are doing right now in Elder Scrolls Online.

More races


If quests are the lifeline of a game, races of the game are its veins. You can't have a MMORPG game without the inclusion of races. Initially, there are 4 races from which you are allowed to choose and progress further in the story. Apparently, every race has their own story arc. So, it would take you a lot of time to consume every piece of content they have developed. But it goes without saying that a lot of gamers would consume everything in just a matter of couple of months. So, they need to make more races as soon as possible and they better get on it now.

Read Is Elder Scrolls Online worth buying on consoles?


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